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Game Design, Animation

Hello there! My name is Lee Rundell, and I’m a recent graduate from DePaul University with a degree in Computer Game Development. On this project, I worked as the Lead Character Animator, having done the animations for the enemies, and most of the animations for the player character. I’ve taken a number of advanced character animation courses at DePaul, as well. When animating, I understand the importance of injecting character into every action, making each moment specific to that character, as no two characters do the same thing in the same way. On my portfolio website, you can see my humble and not-so-smooth animation beginnings, and the progress I’ve made up to today.

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