Gameplay Programmer

Joseph is a software engineer who obtained his Bachelor’s Degree from DePaul University in 2019. He has a broad skillset acquired from various educational and professional experiences. Working with companies such as Firaxis Games, CNA Insurance, and Leidos, Joseph has gained experience in C, C++, C#, Java, Python and more. Joseph enjoys developing on POSIX based systems to support projects involving high performance computing, networking solutions, and virtual / augmented reality systems. He is also has experience in managing projects using an agile development framework through use of tools such as Bitbucket, Jira, and Confluence.

©2019 by Whole Crew.

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