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GREG WEEKS
Lead Programmer
I'm a Chicago game developer working at Phosphor Games as a Programmer.
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My interests include telling all my friends how important it is to learn UE4, and looking at 3D Polyhedra (Some fun ones can be found here).
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I'm currently spending my nights and weekends perfecting Captain's Hold, a game about a space pirate who likes to swing and blow up space crabs.
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