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GREG WEEKS

Lead Programmer

I'm a Chicago game developer working at Phosphor Games as a Programmer.

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My interests include telling all my friends how important it is to learn UE4, and looking at 3D Polyhedra (Some fun ones can be found here).

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I'm currently spending my nights and weekends perfecting Captain's Hold, a game about a space pirate who likes to swing and blow up space crabs.

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